Your unarmed attacks injure enemies with bleed when hit.ġ. This can also be done when doing the 2nd charge-up attack.ġ0. Dropping on top of enemies from higher grounds lets you grab-attack them(button mash sequence). Your unarmed/melee attacks are uncounterable, meaning you won't get stunned by enemy blocksĩ. Your shoves and kicks deal more knockbackĨ. Takedowns don't kill enemies, but are much quicker and still deal huge amounts of damageħ. Canceling the first Charge-up attack(right after the explosion) and dashing into enemies will stun them(if they have the same size as you).Ħ. Canceling the first Charge-up attack(right after the explosion) will change your dash attack into a special spin attack.Ĥ. Powerful unarmed attacks with special 3rd attacks(normal & heavy).ģ. The second charge-up lets you jump in the air, and makes you bounce up when landing.ģ. It always starts a powerful explosion from the start.Ģ. The first charge-up attack(unarmed & melee) works as Massive's first charge attack. ( Passive) Very high unarmed damage multiplier & piercingġ. Every unarmed/melee attack will be filled with extreme violence, while your character becomes this crazy lunatic running on four paws.Ģ. Originally posted by May: The " Carnivore" is an unarmed-centered origin that can stack up combo meters incredibly fast, meaning your attacks only get stronger and quicker as you hold your ground.
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